Based on 5853 comments across 5 topics, the analysis is as follows:
1932 comments Keywords: game, nice, like, favourite, fun, play, love, amazing, playing, great
This topic highlights positive user experiences and appreciation.
413 comments Keywords: good, game, really, friend, app, creative, play, please, server, add
This topic focuses on technical issues, bugs, or server problems.
457 comments Keywords: best, ever, world, game, played, one, life, survival, app, seen
This topic reflects creative gameplay or building mechanics.
177 comments Keywords: op, game, minecraft, ever, app, gaming, hai, bro, ha, gem
This topic covers general gameplay discussions.
2874 comments Keywords: minecraft, love, play, please, like, cant, friend, server, fix, problem
This topic focuses on technical issues, bugs, or server problems.
Topic | Keywords | Number of Comments |
---|---|---|
Topic 1 | game, nice, like, favourite, fun, play, love, amazing, playing, great | 1932 |
Topic 2 | good, game, really, friend, app, creative, play, please, server, add | 413 |
Topic 3 | best, ever, world, game, played, one, life, survival, app, seen | 457 |
Topic 4 | op, game, minecraft, ever, app, gaming, hai, bro, ha, gem | 177 |
Topic 5 | minecraft, love, play, please, like, cant, friend, server, fix, problem | 2874 |
90.95%
Class | Precision | Recall | F1-Score | Support |
---|---|---|---|---|
negative | 90.19% | 88.03% | 89.1% | 585.0 |
neutral | 88.51% | 97.44% | 92.76% | 585.0 |
positive | 94.64% | 87.37% | 90.86% | 586.0 |
This model shows excellent performance with an accuracy of 90.95%. This shows that the model is able to classify the data correctly in most cases.
Based on per-class metrics:
With relatively balanced precision and recall values between classes, this model is suitable for sentiment analysis or similar text classification needs. However, further evaluation can be done to ensure that performance remains stable on other datasets (generalization test).
The confusion matrix above shows the performance of the sentiment classification model on user review data from the Play Store. It compares the actual labels with the predicted labels for three sentiment categories: negative, neutral, and positive.
Overall, the model demonstrates strong performance, as most predictions fall along the diagonal of the matrix (correct classifications). This indicates that the model is effective in distinguishing between different sentiment classes.
Text | Actual | Predicted | Correct |
---|---|---|---|
cant use shade pack solve | neutral | neutral | ✓ |
game crash minute | negative | negative | ✓ |
best game | positive | positive | ✓ |
gooood thank | neutral | neutral | ✓ |
server joining india cant join server showing disconnected server mojang please fix issue soon possi... | neutral | neutral | ✓ |
always get severe fps drop playing | neutral | negative | ✗ |
endless adventure | negative | neutral | ✗ |
fake minecraft app install | negative | neutral | ✗ |
lovely game | positive | negative | ✗ |
well let start sandbox since sandbox mean endless yeah | negative | neutral | ✗ |
The pie chart above illustrates the distribution of predicted sentiments from Play Store user reviews regarding the Minecraft update. Each slice represents one of the sentiment categories: positive, neutral, and negative.
This distribution indicates that most users had a neutral or mixed perception of the update, with slightly more negative feedback than positive. Understanding this breakdown helps in identifying general user satisfaction and areas for improvement.
Based on the sentiment analysis and topic modeling performed on user reviews from the Play Store, we can draw several conclusions.
The sentiment classifier achieved an accuracy of 90.95%, indicating that it performs well in distinguishing between different sentiment categories. Based on the pie chart that shown in the sentiment menu, neutral sentiment is the most dominant (36.7%), followed by negative (32.5%) and positive (30.8%) sentiments.
The most frequently discussed topic is Topic 5, which includes keywords like . This suggests a high user interest or concern regarding this subject.
In terms of topic themes, the analysis indicates that users mostly talk about:
Overall, the combination of sentiment classification and topic modeling offers a comprehensive understanding of how users perceive and discuss the latest updates or features in the application.
The most discussed topic revolves around technical issues, bugs, and server problems, with keywords such as "cant", "fix", "problem", and "server" frequently appearing. This indicates a clear concern from users about the game’s stability and functionality.
Although the majority of user comments are neutral (36.7%), the proportion of negative sentiment (32.5%) is notable and suggests growing dissatisfaction. Immediate action to address these issues can help prevent further negative sentiment.
It is recommended to prioritize bug fixes and server improvements to address the core concerns. Additionally, improving communication with users about ongoing fixes can help shift perceptions from neutral or negative toward a more positive sentiment.
Further model improvement and testing on new data are also encouraged to ensure robustness and enhance insight accuracy.